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Weaseltron Entertainment Limited

Weaseltron Entertainment provides a wide range of services for the games and interactive entertainment industry, from full product development, through to contract services for products that simply require impetus – whether at the start, end, or for the full duration.

Weaseltron Entertainment is a leading provider of games and interactive software on both next-gen and handheld platforms. From AAA to casual titles, Weaseltron draws on years of experience with multi-million selling games to bring top-end development services to the games industry within a budget and within a time-frame.

By remaining independently owned as well as small and flexible in how and where we work, we are able to remain clearly focused on efficiently providing the highest quality products and services and ensuring customer satisfaction at all times by working both smart and hard.

Weaseltron Entertainment provides a wide range of services for the games and interactive entertainment industry, from full product development, through to contract services for products that simply require impetus – whether at the start, end, or for the full duration.

By working with industry-leading publishers such as Rockstar, Electronic Arts, Amazon, Codemasters and others, Weaseltron employees have, since 2008 used our cutting-edge experience on some of the best selling games and most well-known franchises such as Grand Theft Auto V, DiRT/Colin McRae Rally and Burnout: Paradise on all next-gen platforms to name but a few.

Weaseltron are based in Leeds, one of the largest cities in the North of England and one of the fastest-growing cities in the United Kingdom – and with great national and international transport links.

Technology:

Using experience from years of working with in-game technology, Weaseltron employ our own proprietary, platform independent game technology and tool-chain built entirely in-house. Currently with support for PlayStation 4, XBox One, PS4 and PC, ‘WeaselTech’ is one of the few available technologies that harnesses the power of next-gen platforms whilst remaining flexible enough to run on handheld consoles due to the modular, extensible way in which it is written.